﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameEngine.DrawEvaluator
{
    /// <summary>
    /// South-German Draw Evaluator
    /// </summary>
    public class SouthGermanDrawEvaluator: DrawEvaluator
    {
        private const int _maximumNumberOfMoves = 15;

        /// <summary>
        /// Returns the maximum number of "silent" moves
        /// </summary>
        protected override int MaximumNumberOfMoves
        {
            get
            {
                return _maximumNumberOfMoves;
            }
        }
    }
}
